musickit-audio/SKILL.md
Integrate Apple Music playback, catalog search, and Now Playing metadata using MusicKit and MediaPlayer. Use when adding music search, Apple Music subscription flows, queue management, playback controls, remote command handling, or Now Playing info to iOS apps.
npx skillsauth add abanoub-ashraf/manus-skills-import musickit-audioInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Search the Apple Music catalog, manage playback with ApplicationMusicPlayer,
check subscriptions, and publish Now Playing metadata via MPNowPlayingInfoCenter
and MPRemoteCommandCenter. Targets Swift 6.2 / iOS 26+.
com.apple.developer.musickit entitlement)NSAppleMusicUsageDescription to Info.plist explaining why the app accesses Apple Musicaudio background mode to UIBackgroundModesimport MusicKit // Catalog, auth, playback
import MediaPlayer // MPRemoteCommandCenter, MPNowPlayingInfoCenter
Request permission before accessing the user's music data or playing Apple Music content. Authorization is a one-time prompt per app install.
func requestMusicAccess() async -> MusicAuthorization.Status {
let status = await MusicAuthorization.request()
switch status {
case .authorized:
// Full access to MusicKit APIs
break
case .denied, .restricted:
// Show guidance to enable in Settings
break
case .notDetermined:
break
@unknown default:
break
}
return status
}
// Check current status without prompting
let current = MusicAuthorization.currentStatus
Use MusicCatalogSearchRequest to search the Apple Music catalog. The user must have an Apple Music subscription for full catalog access.
func searchCatalog(term: String) async throws -> MusicItemCollection<Song> {
var request = MusicCatalogSearchRequest(term: term, types: [Song.self])
request.limit = 25
let response = try await request.response()
return response.songs
}
for song in songs {
print("\(song.title) by \(song.artistName)")
if let artwork = song.artwork {
let url = artwork.url(width: 300, height: 300)
// Load artwork from url
}
}
Check whether the user has an active Apple Music subscription before offering playback features.
func checkSubscription() async throws -> Bool {
let subscription = try await MusicSubscription.current
return subscription.canPlayCatalogContent
}
// Observe subscription changes
func observeSubscription() async {
for await subscription in MusicSubscription.subscriptionUpdates {
if subscription.canPlayCatalogContent {
// Enable full playback UI
} else {
// Show subscription offer
}
}
}
Present the Apple Music subscription offer sheet when the user is not subscribed.
import MusicKit
import SwiftUI
struct MusicOfferView: View {
@State private var showOffer = false
var body: some View {
Button("Subscribe to Apple Music") {
showOffer = true
}
.musicSubscriptionOffer(isPresented: $showOffer)
}
}
ApplicationMusicPlayer plays Apple Music content independently from the Music app. It does not affect the system player's state.
let player = ApplicationMusicPlayer.shared
func playSong(_ song: Song) async throws {
player.queue = [song]
try await player.play()
}
func pause() {
player.pause()
}
func skipToNext() async throws {
try await player.skipToNextEntry()
}
func observePlayback() {
// player.state is an @Observable property
let state = player.state
switch state.playbackStatus {
case .playing:
break
case .paused:
break
case .stopped, .interrupted, .seekingForward, .seekingBackward:
break
@unknown default:
break
}
}
Build and manipulate the playback queue using ApplicationMusicPlayer.Queue.
// Initialize with multiple items
func playAlbum(_ album: Album) async throws {
player.queue = [album]
try await player.play()
}
// Append songs to the existing queue
func appendToQueue(_ songs: [Song]) async throws {
try await player.queue.insert(songs, position: .tail)
}
// Insert song to play next
func playNext(_ song: Song) async throws {
try await player.queue.insert(song, position: .afterCurrentEntry)
}
Update MPNowPlayingInfoCenter so the Lock Screen, Control Center, and CarPlay
display current track metadata. This is essential when playing custom audio
(non-MusicKit sources). ApplicationMusicPlayer handles this automatically for
Apple Music content.
import MediaPlayer
func updateNowPlaying(title: String, artist: String, duration: TimeInterval, elapsed: TimeInterval) {
var info = [String: Any]()
info[MPMediaItemPropertyTitle] = title
info[MPMediaItemPropertyArtist] = artist
info[MPMediaItemPropertyPlaybackDuration] = duration
info[MPNowPlayingInfoPropertyElapsedPlaybackTime] = elapsed
info[MPNowPlayingInfoPropertyPlaybackRate] = 1.0
info[MPNowPlayingInfoPropertyMediaType] = MPNowPlayingInfoMediaType.audio.rawValue
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}
func clearNowPlaying() {
MPNowPlayingInfoCenter.default().nowPlayingInfo = nil
}
func setArtwork(_ image: UIImage) {
let artwork = MPMediaItemArtwork(boundsSize: image.size) { _ in image }
var info = MPNowPlayingInfoCenter.default().nowPlayingInfo ?? [:]
info[MPMediaItemPropertyArtwork] = artwork
MPNowPlayingInfoCenter.default().nowPlayingInfo = info
}
Register handlers for MPRemoteCommandCenter to respond to Lock Screen controls,
AirPods tap gestures, and CarPlay buttons.
func setupRemoteCommands() {
let center = MPRemoteCommandCenter.shared()
center.playCommand.addTarget { _ in
resumePlayback()
return .success
}
center.pauseCommand.addTarget { _ in
pausePlayback()
return .success
}
center.nextTrackCommand.addTarget { _ in
skipToNext()
return .success
}
center.previousTrackCommand.addTarget { _ in
skipToPrevious()
return .success
}
// Disable commands you do not support
center.seekForwardCommand.isEnabled = false
center.seekBackwardCommand.isEnabled = false
}
func enableScrubbing() {
let center = MPRemoteCommandCenter.shared()
center.changePlaybackPositionCommand.addTarget { event in
guard let positionEvent = event as? MPChangePlaybackPositionCommandEvent else {
return .commandFailed
}
seek(to: positionEvent.positionTime)
return .success
}
}
Without the MusicKit entitlement your app crashes at authorization. Without
NSAppleMusicUsageDescription, App Review rejects the submission.
// WRONG: No entitlement configured
let status = await MusicAuthorization.request() // Crashes
// CORRECT: Enable MusicKit capability in Xcode first,
// then add NSAppleMusicUsageDescription to Info.plist
let status = await MusicAuthorization.request()
Attempting to play catalog content without a subscription silently fails or throws.
// WRONG
func play(_ song: Song) async throws {
player.queue = [song]
try await player.play() // Fails if no subscription
}
// CORRECT
func play(_ song: Song) async throws {
let sub = try await MusicSubscription.current
guard sub.canPlayCatalogContent else {
showSubscriptionOffer()
return
}
player.queue = [song]
try await player.play()
}
SystemMusicPlayer controls the global Music app queue. Changes affect the user's
Music app state. Use ApplicationMusicPlayer for app-scoped playback.
// WRONG: Modifies the user's Music app queue
let player = SystemMusicPlayer.shared
// CORRECT: App-scoped playback
let player = ApplicationMusicPlayer.shared
Stale metadata on the Lock Screen confuses users. Update Now Playing info every time the current track changes.
// WRONG: Set once and forget
updateNowPlaying(title: firstSong.title, ...)
// CORRECT: Update on every track change
func onTrackChanged(_ song: Song) {
updateNowPlaying(
title: song.title,
artist: song.artistName,
duration: song.duration ?? 0,
elapsed: 0
)
}
Registering a command but returning .commandFailed breaks Lock Screen controls.
Disable commands you do not support instead.
// WRONG
center.skipForwardCommand.addTarget { _ in .commandFailed }
// CORRECT
center.skipForwardCommand.isEnabled = false
NSAppleMusicUsageDescription added to Info.plistMusicAuthorization.request() called before any MusicKit accessApplicationMusicPlayer used (not SystemMusicPlayer) for app-scoped playback.success for supported commandsisEnabled = falsereferences/musickit-patterns.mddevelopment
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data-ai
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