fal-3d/SKILL.md
Generate 3D models from text or images. Use when the user requests "Create 3D model", "Text to 3D", "Image to 3D", "3D generation", "Generate mesh", "3D asset".
npx skillsauth add abanoub-ashraf/manus-skills-import fal-3dInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Generate 3D models (GLB/OBJ/PLY) from text descriptions or images using fal.ai.
| Script | Purpose |
|--------|---------|
| generate-3d.sh | Generate a 3D model from text or image |
./scripts/generate-3d.sh --image-url "https://example.com/object.jpg" --model fal-ai/hunyuan3d-v3/image-to-3d
./scripts/generate-3d.sh --prompt "A medieval sword with ornate handle" --model fal-ai/meshy/v6/text-to-3d
| Argument | Description | Required |
|----------|-------------|----------|
| --image-url | URL of image to convert to 3D | Yes (or --prompt) |
| --prompt / -p | Text description for text-to-3D | Yes (or --image-url) |
| --model / -m | Model endpoint | No (default: fal-ai/hunyuan3d-v3/image-to-3d) |
| --param | Extra param as key=value (repeatable) | No |
To discover the best and latest 3D generation models, use the search API:
# Search for image-to-3D models
bash /mnt/skills/user/fal-generate/scripts/search-models.sh --category "image-to-3d"
# Search for text-to-3D models
bash /mnt/skills/user/fal-generate/scripts/search-models.sh --query "text to 3d"
Or use the search_models MCP tool with relevant keywords like "3d", "mesh", "image-to-3d".
{
"mesh": {
"url": "https://fal.media/files/.../model.glb",
"content_type": "model/gltf-binary",
"file_name": "model.glb"
}
}
development
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop.
data-ai
Design and implement SwiftUI views, components, and app architecture. Use when creating new SwiftUI views, implementing MVVM/TCA patterns, managing state with @Observable, @State, @Binding, or @Environment, designing navigation flows, or structuring iOS app architecture. Triggers on SwiftUI, view model, state management, navigation, coordinator pattern.
development
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
testing
Audit SwiftUI views for accessibility (iOS + macOS) with patch-ready fixes