ask-claude/SKILL.md
Ask Claude via local CLI and capture a reusable artifact
npx skillsauth add abanoub-ashraf/manus-skills-import ask-claudeInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use the locally installed Claude CLI as a direct external advisor for focused questions, reviews, or second opinions.
/ask-claude <question or task>
Run Claude through the canonical OMX CLI command path (no MCP routing):
omx ask claude "{{ARGUMENTS}}"
Exact non-interactive Claude CLI command from claude --help:
claude -p "{{ARGUMENTS}}"
# equivalent: claude --print "{{ARGUMENTS}}"
If needed, adapt to the user's installed Claude CLI variant while keeping local execution as the default path.
Legacy compatibility entrypoints (./scripts/ask-claude.sh, npm run ask:claude -- ...) are transitional wrappers.
If claude is not found, do not switch to MCP.
Instead:
claude --version
After local execution, save a markdown artifact to:
.omx/artifacts/claude-<slug>-<timestamp>.md
Minimum artifact sections:
Task: {{ARGUMENTS}}
development
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop.
data-ai
Design and implement SwiftUI views, components, and app architecture. Use when creating new SwiftUI views, implementing MVVM/TCA patterns, managing state with @Observable, @State, @Binding, or @Environment, designing navigation flows, or structuring iOS app architecture. Triggers on SwiftUI, view model, state management, navigation, coordinator pattern.
development
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
testing
Audit SwiftUI views for accessibility (iOS + macOS) with patch-ready fixes