asc-wall-submit/SKILL.md
Submit or update a Wall of Apps entry in the App-Store-Connect-CLI repository using `asc apps wall submit`. Use when the user says "submit to wall of apps", "add my app to the wall", or "wall-of-apps".
npx skillsauth add abanoub-ashraf/manus-skills-import asc-wall-submitInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to add or update a Wall of Apps entry with the built-in CLI flow.
Use one of these input paths:
app IDlink plus nameApp-Store-Connect-CLI repository root.asc apps wall submit --app "1234567890" --dry-runasc apps wall submit --link "https://testflight.apple.com/join/ABCDEFG" --name "My Beta App" --dry-runasc apps wall submit --app "1234567890" --confirmasc apps wall submit --link "https://testflight.apple.com/join/ABCDEFG" --name "My Beta App" --confirmdocs/wall-of-apps.json.docs/wall-of-apps.json.Add new app:
asc apps wall submit --app "1234567890" --confirm
Submit a non-App-Store/TestFlight entry:
asc apps wall submit --link "https://testflight.apple.com/join/ABCDEFG" --name "My Beta App" --confirm
development
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop.
data-ai
Design and implement SwiftUI views, components, and app architecture. Use when creating new SwiftUI views, implementing MVVM/TCA patterns, managing state with @Observable, @State, @Binding, or @Environment, designing navigation flows, or structuring iOS app architecture. Triggers on SwiftUI, view model, state management, navigation, coordinator pattern.
development
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
testing
Audit SwiftUI views for accessibility (iOS + macOS) with patch-ready fixes