app-creator/SKILL.md
Orchestrate iOS/macOS app scaffolding and optional skill adoption for existing projects. Use when users want a guided wizard that can scaffold with XcodeGen and optionally install xcode-makefiles and simple-tasks.
npx skillsauth add abanoub-ashraf/manus-skills-import app-creatorInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Paul Solt [email protected] Version: 0.9.8
app-creator is now an orchestrator skill.
Responsibilities:
xcode-makefilessimple-tasksnew or adopt.new mode, scaffold app templates and run XcodeGen.Run:
skills/app-creator/scripts/init.sh --project-mode new
Required fields in new mode:
ios or macos)swiftui, uikit, appkit)Run:
skills/app-creator/scripts/init.sh --project-mode adopt
Behavior:
Wizard defaults to installing both:
xcode-makefilessimple-tasksYou can opt out with:
--skip-xcode-makefiles--skip-simple-tasksUse --dry-run to preview actions without mutating files.
init.sh/scaffold_app.sh support:
--git-init auto|never--git-commit prompt|always|neverDefaults:
--git-init auto--git-commit promptSafety behavior:
Use these files when you need details beyond the workflow:
references/workflow.mdreferences/placeholders.mddevelopment
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop.
data-ai
Design and implement SwiftUI views, components, and app architecture. Use when creating new SwiftUI views, implementing MVVM/TCA patterns, managing state with @Observable, @State, @Binding, or @Environment, designing navigation flows, or structuring iOS app architecture. Triggers on SwiftUI, view model, state management, navigation, coordinator pattern.
development
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
testing
Audit SwiftUI views for accessibility (iOS + macOS) with patch-ready fixes