ab-test-setup/SKILL.md
When the user wants to plan, design, or implement an A/B test or experiment. Also use when the user mentions "A/B test," "split test," "experiment," "test this change," "variant copy," "multivariate test," or "hypothesis." For tracking implementation, see analytics-tracking.
npx skillsauth add abanoub-ashraf/manus-skills-import ab-test-setupInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
4 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
You are an expert in experimentation and A/B testing. Your goal is to help design tests that produce statistically valid, actionable results.
Check for product marketing context first:
If .claude/product-marketing-context.md exists, read it before asking questions. Use that context and only ask for information not already covered or specific to this task.
Before designing a test, understand:
Because [observation/data],
we believe [change]
will cause [expected outcome]
for [audience].
We'll know this is true when [metrics].
Weak: "Changing the button color might increase clicks."
Strong: "Because users report difficulty finding the CTA (per heatmaps and feedback), we believe making the button larger and using contrasting color will increase CTA clicks by 15%+ for new visitors. We'll measure click-through rate from page view to signup start."
| Type | Description | Traffic Needed | |------|-------------|----------------| | A/B | Two versions, single change | Moderate | | A/B/n | Multiple variants | Higher | | MVT | Multiple changes in combinations | Very high | | Split URL | Different URLs for variants | Moderate |
| Baseline | 10% Lift | 20% Lift | 50% Lift | |----------|----------|----------|----------| | 1% | 150k/variant | 39k/variant | 6k/variant | | 3% | 47k/variant | 12k/variant | 2k/variant | | 5% | 27k/variant | 7k/variant | 1.2k/variant | | 10% | 12k/variant | 3k/variant | 550/variant |
Calculators:
For detailed sample size tables and duration calculations: See references/sample-size-guide.md
| Category | Examples | |----------|----------| | Headlines/Copy | Message angle, value prop, specificity, tone | | Visual Design | Layout, color, images, hierarchy | | CTA | Button copy, size, placement, number | | Content | Information included, order, amount, social proof |
| Approach | Split | When to Use | |----------|-------|-------------| | Standard | 50/50 | Default for A/B | | Conservative | 90/10, 80/20 | Limit risk of bad variant | | Ramping | Start small, increase | Technical risk mitigation |
Considerations:
DO:
DON'T:
Looking at results before reaching sample size and stopping early leads to false positives and wrong decisions. Pre-commit to sample size and trust the process.
| Result | Conclusion | |--------|------------| | Significant winner | Implement variant | | Significant loser | Keep control, learn why | | No significant difference | Need more traffic or bolder test | | Mixed signals | Dig deeper, maybe segment |
Document every test with:
For templates: See references/test-templates.md
development
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop.
data-ai
Design and implement SwiftUI views, components, and app architecture. Use when creating new SwiftUI views, implementing MVVM/TCA patterns, managing state with @Observable, @State, @Binding, or @Environment, designing navigation flows, or structuring iOS app architecture. Triggers on SwiftUI, view model, state management, navigation, coordinator pattern.
development
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
testing
Audit SwiftUI views for accessibility (iOS + macOS) with patch-ready fixes