.agent-os/skills/game-development/pc-games/SKILL.md
PC and console game development principles. Engine selection, platform features, optimization strategies.
npx skillsauth add ab-aswini/agent-kit-p1 pc-gamesInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Engine selection and platform-specific principles.
What are you building?
│
├── 2D Game
│ ├── Open source important? → Godot
│ └── Large team/assets? → Unity
│
├── 3D Game
│ ├── AAA visual quality? → Unreal
│ ├── Cross-platform priority? → Unity
│ └── Indie/open source? → Godot 4
│
└── Specific Needs
├── DOTS performance? → Unity
├── Nanite/Lumen? → Unreal
└── Lightweight? → Godot
| Factor | Unity 6 | Godot 4 | Unreal 5 | | -------- | ------------- | ----------- | ------------ | | 2D | Good | Excellent | Limited | | 3D | Good | Good | Excellent | | Learning | Medium | Easy | Hard | | Cost | Revenue share | Free | 5% after $1M | | Team | Any | Solo-Medium | Medium-Large |
| Feature | Purpose | | ------------- | --------------------- | | Achievements | Player goals | | Cloud Saves | Cross-device progress | | Leaderboards | Competition | | Workshop | User mods | | Rich Presence | Show in-game status |
| Platform | Certification | | ----------- | -------------- | | PlayStation | TRC compliance | | Xbox | XR compliance | | Nintendo | Lotcheck |
Map ACTIONS, not buttons:
- "confirm" → A (Xbox), Cross (PS), B (Nintendo)
- "cancel" → B (Xbox), Circle (PS), A (Nintendo)
| Intensity | Use | | --------- | ------------ | | Light | UI feedback | | Medium | Impacts | | Heavy | Major events |
| Engine | Tool | | ------ | ------------------- | | Unity | Profiler Window | | Godot | Debugger → Profiler | | Unreal | Unreal Insights |
| Bottleneck | Solution | | ---------- | ----------------- | | Draw calls | Batching, atlases | | GC spikes | Object pooling | | Physics | Simpler colliders | | Shaders | LOD shaders |
| ❌ Don't | ✅ Do | | -------------------------- | -------------------------------- | | Choose engine by hype | Choose by project needs | | Ignore platform guidelines | Study certification requirements | | Hardcode input buttons | Abstract to actions | | Skip profiling | Profile early and often |
Remember: Engine is a tool. Master the principles, then adapt to any engine.
development
Web application testing principles. E2E, Playwright, deep audit strategies.
development
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
testing
Advanced vulnerability analysis principles. OWASP 2025, Supply Chain Security, attack surface mapping, risk prioritization.
development
# Testing Skill > Loaded by: QA Division agents | Version: 1.0 ## Test Pyramid ``` / E2E \ <- Few, slow, expensive / Integr. \ <- Some, moderate / Unit \ <- Many, fast, cheap ``` ## Unit Test Pattern (Arrange, Act, Assert) ```python def test_user_creation(): # Arrange user_data = {"name": "Alice", "email": "[email protected]"} # Act user = UserService.create(user_data) # Assert assert user.name == "Alice" assert user.id is