library/specializations/game-development/skills/unity-vfx-graph/SKILL.md
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
npx skillsauth add a5c-ai/babysitter unity-vfx-graphInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Visual Effect Graph development for GPU-accelerated particle systems in Unity.
This skill provides capabilities for creating high-performance visual effects using Unity's Visual Effect Graph, leveraging GPU compute for millions of particles.
public class VFXController : MonoBehaviour
{
[SerializeField] private VisualEffect vfx;
void Start()
{
// Set properties
vfx.SetFloat("SpawnRate", 100f);
vfx.SetVector3("EmitterPosition", transform.position);
}
public void TriggerBurst()
{
// Send event
vfx.SendEvent("OnBurst");
}
}
// Expose VFX properties via C# bindings
vfx.SetInt("ParticleCount", 1000);
vfx.SetGradient("ColorOverLife", gradient);
vfx.SetTexture("ParticleTexture", texture);
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