library/specializations/game-development/skills/unity-shader-graph/SKILL.md
Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.
npx skillsauth add a5c-ai/babysitter unity-shader-graphInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Visual shader development using Unity Shader Graph.
This skill provides capabilities for creating shaders visually using Unity's Shader Graph, enabling artists and developers to build complex materials without writing code.
Dissolve Effect:
Noise → Step → Alpha Clip Threshold → Alpha
Rim Lighting:
Fresnel Effect → Multiply → Add Emission
Scrolling UV:
Time → Multiply → Add UV → Sample Texture
Vertex Animation:
Noise → Position Offset → Position
// Custom HLSL function for Shader Graph
void MyCustomFunction_float(float3 In, out float3 Out)
{
Out = In * 2.0;
}
development
Model documentation skill for generating model cards following Google's model card framework.
development
MLflow integration skill for experiment tracking, model registry, and artifact management. Enables LLMs to log experiments, compare runs, manage model lifecycle, and retrieve artifacts through the MLflow API.
data-ai
LIME-based local explanation skill for individual predictions across tabular, text, and image data.
devops
Kubeflow Pipelines skill for ML workflow orchestration, component management, and Kubernetes-native ML.