library/specializations/game-development/skills/godot-shaders/SKILL.md
Godot shading language skill for visual shaders, custom rendering, and material effects.
npx skillsauth add a5c-ai/babysitter godot-shadersInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Shader development for Godot Engine.
This skill provides capabilities for creating shaders using Godot's shading language and visual shader system.
shader_type spatial;
uniform vec4 albedo_color : source_color = vec4(1.0);
uniform float metallic : hint_range(0, 1) = 0.0;
uniform float roughness : hint_range(0, 1) = 0.5;
void fragment() {
ALBEDO = albedo_color.rgb;
METALLIC = metallic;
ROUGHNESS = roughness;
}
shader_type canvas_item;
uniform float outline_width = 2.0;
uniform vec4 outline_color : source_color = vec4(0.0, 0.0, 0.0, 1.0);
void fragment() {
vec4 color = texture(TEXTURE, UV);
// Outline logic
COLOR = color;
}
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