plugins/minecraft-codex-skills/skills/minecraft-essentials-ops/SKILL.md
Operate EssentialsX on Minecraft 1.21.x servers with safe, practical admin workflows. Covers module scope, install and version-alignment checks, Vault economy integration, kits/warps/homes/spawn operations, permissions patterns, moderation workflows (mute, jail, tempban), and common config pitfalls. Use when the task involves EssentialsX commands, config, permissions, economy, or moderation operations — not plugin development or general server deployment.
npx skillsauth add Jahrome907/minecraft-agent-skills minecraft-essentials-opsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Use when: the task is EssentialsX command, config, permissions, economy, or moderation operations.Do not use when: the task is generic server deployment/proxy/performance architecture (minecraft-server-admin).Do not use when: the task is writing Java plugin code (minecraft-plugin-dev).Do not use when: the task is WorldEdit selection/build workflows (minecraft-worldedit-ops).references/permissions-and-rollout-checklists.md when the task is a permissions audit, economy rollout, or moderation-policy change and you need a compact preflight list.Common EssentialsX modules in production:
EssentialsX (core commands and user tools)EssentialsXChatEssentialsXSpawnEssentialsXProtectOperational install checklist:
Vault if using economy providers or permission/chat bridges.Version-alignment rule:
Verify provider chain:
/bal
/baltop
/pay Alex 250
/eco give Alex 1000
/eco take Alex 100
/eco reset Alex
Use admin economy commands through staff roles only.
If using EssentialsX signs and economy interactions:
config.yml:
enabledSigns:
- buy
- sell
essentials.signs.create.buyessentials.signs.create.sellessentials.signs.use.buyessentials.signs.use.sell[Buy]
<quantity>
<item>
<price>
[Sell]
<quantity>
<item>
<price>
Example (stone at spawn market):
[Buy]
32
stone
$50
[Sell]
32
stone
$20
Use separate [Buy] and [Sell] signs when you want different buy and sell
prices. Line 4 is a single transaction price for that sign.
Operational guardrails:
Typical kit lifecycle:
Kit entry in config.yml:
kits:
starter:
delay: 86400
items:
- stone 64
- oak_planks 32
- bread 16
Common commands:
/kit
/kit starter
/createkit starter
/setwarp spawn
/setwarp market
/warp spawn
/sethome
/home
/delhome
Control limits through permissions and Essentials config values.
/setspawn and /spawn require the EssentialsXSpawn module. Confirm the jar is
installed, the startup log has no module-load errors, and player groups have
essentials.spawn before treating a spawn command failure as a location issue.
/nick BuilderOne
/realname BuilderOne
/setspawn
/spawn
Keep nickname policy explicit for moderation and impersonation prevention.
Use a permission manager (for example LuckPerms) to model role tiers.
Suggested role intent:
admin: full EssentialsX admin + moderation + economy controlsstaff: moderation and support commands, limited economy toolsplayer: basic homes/warps/msg/pay with guardrailsExample permission outline:
groups:
admin:
permissions:
- essentials.*
staff:
permissions:
- essentials.kick
- essentials.mute
- essentials.tempban
- essentials.jail
- essentials.warp
- essentials.msg
player:
permissions:
- essentials.home
- essentials.sethome
- essentials.delhome
- essentials.spawn
- essentials.warp
- essentials.msg
- essentials.pay
Avoid wildcard permissions outside trusted admin roles.
/mute Alex 30m Chat abuse after warning
/unmute Alex
Practice:
Troubleshooting: mute not applying → verify essentials.mute permission and that EssentialsXChat is installed for chat filtering.
/setjail intake
/jail Alex intake 20m Griefing spawn edge
/unjail Alex
Practice:
Troubleshooting: jail not working → confirm jail location exists with /setjail intake and player has no bypass permission.
/tempban Alex 7d Repeated harassment
/banip Alex Severe evasion case
/unban Alex
Practice:
Troubleshooting: tempban not sticking → check essentials.tempban permission and that no override plugin (e.g., LiteBans) is conflicting.
Common pitfalls:
Hardening checklist:
tools
Operate WorldEdit safely and efficiently for Minecraft 1.21.x server build/admin workflows. Covers selection mechanics, region operations, masks and patterns, clipboards and schematics, brushes and terraforming, undo/history safety, and practical runbooks for spawn edits, arena resets, block cleanup, and path shaping. Use for command-driven world operations, not plugin development.
development
Create custom world generation content for Minecraft 1.21.x including custom biomes, dimensions, noise settings, surface rules, placed/configured features, carvers, structure sets, and biome modifiers. Covers both the datapack-only approach (JSON worldgen files) and the mod-code approach (NeoForge BiomeModifiers, Fabric BiomeModification API, code-driven worldgen registration with DeferredRegister). Includes compact JSON patterns and validator-backed reference checks for biome, dimension, placed_feature, configured_feature, structure, structure_set, and biome_modifier files. Targets Minecraft 1.21.x with official Mojang mappings. Use when the user asks about Minecraft worldgen, custom biomes, datapack JSON for dimensions or features, or mod-based biome modification with NeoForge or Fabric.
tools
Write automated tests for Minecraft mods and plugins for 1.21.x. Covers NeoForge GameTests (@GameTest annotation, GameTestHelper assertions, test structure placement), Fabric game tests (fabric-gametest-api-v1), unit testing non-Minecraft logic with JUnit 5, MockBukkit for Paper/Bukkit plugin testing (mock server, mock player, event dispatching, inventory checking), integration testing with a test server via Gradle, and GitHub Actions CI workflows that run GameTests headlessly. Includes patterns for mocking registries, testing event handlers, testing commands, and test-driven development for Minecraft projects. Use when the user asks about testing Minecraft mods or plugins, writing GameTests, setting up MockBukkit, or configuring CI for Minecraft projects.
tools
Set up, configure, and operate Minecraft Java Edition servers for 1.21.x across Paper, Purpur, Folia, Velocity networks, and modded (Fabric/NeoForge) deployments. Covers deployment selection, performance tuning playbooks, plugin operations, proxy/forwarding setup, backup and recovery runbooks, live incident troubleshooting, Docker/Pterodactyl patterns, and security hardening. Use for server infrastructure and operations, not plugin or mod feature development.