skills/golang/go-data-structures/SKILL.md
Go data structures including allocation with new vs make, arrays, slices, maps, printing with fmt, and constants with iota. Use when working with Go's built-in data structures, memory allocation, or formatted output.
npx skillsauth add HadiCherkaoui/opencode-config go-data-structuresInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Source: Effective Go
This skill covers Go's built-in data structures and allocation primitives.
Go has two allocation primitives: new and make. They do different things.
new(T) allocates zeroed storage for a new item of type T and returns *T:
p := new(SyncedBuffer) // type *SyncedBuffer, zeroed
var v SyncedBuffer // type SyncedBuffer, zeroed
Zero-value design: Design data structures so the zero value is useful without
further initialization. Examples: bytes.Buffer, sync.Mutex.
type SyncedBuffer struct {
lock sync.Mutex
buffer bytes.Buffer
}
// Ready to use immediately upon allocation
make(T, args) creates slices, maps, and channels only. It returns an
initialized (not zeroed) value of type T (not *T):
make([]int, 10, 100) // slice: length 10, capacity 100
make(map[string]int) // map: ready to use
make(chan int) // channel: ready to use
var p *[]int = new([]int) // *p == nil; rarely useful
var v []int = make([]int, 100) // v is a usable slice of 100 ints
// Idiomatic:
v := make([]int, 100)
Rule: make applies only to maps, slices, and channels and does not return
a pointer.
Create and initialize structs, arrays, slices, and maps in one expression:
// Struct with positional fields
f := File{fd, name, nil, 0}
// Struct with named fields (order doesn't matter, missing = zero)
f := &File{fd: fd, name: name}
// Zero value
f := &File{} // equivalent to new(File)
// Arrays, slices, maps
a := [...]string{Enone: "no error", Eio: "Eio", Einval: "invalid"}
s := []string{Enone: "no error", Eio: "Eio", Einval: "invalid"}
m := map[int]string{Enone: "no error", Eio: "Eio", Einval: "invalid"}
Note: It's safe to return the address of a local variable in Go—the storage survives after the function returns.
Arrays are values in Go (unlike C):
[10]int and [20]int are distinctfunc Sum(a *[3]float64) (sum float64) {
for _, v := range *a {
sum += v
}
return
}
array := [...]float64{7.0, 8.5, 9.1}
x := Sum(&array) // Pass pointer for efficiency
Recommendation: Use slices instead of arrays in most cases.
Slices wrap arrays to provide a flexible, powerful interface to sequences.
Slices hold references to an underlying array. Assigning one slice to another makes both refer to the same array:
func (f *File) Read(buf []byte) (n int, err error)
// Read into first 32 bytes of larger buffer
n, err := f.Read(buf[0:32])
len(s): current lengthcap(s): maximum length (from start of slice to end of underlying array)func append(slice []T, elements ...T) []T
Always assign the result—the underlying array may change:
x := []int{1, 2, 3}
x = append(x, 4, 5, 6)
// Append a slice to a slice
y := []int{4, 5, 6}
x = append(x, y...) // Note the ...
Method 1: Independent inner slices (can grow/shrink independently):
picture := make([][]uint8, YSize)
for i := range picture {
picture[i] = make([]uint8, XSize)
}
Method 2: Single allocation (more efficient for fixed sizes):
picture := make([][]uint8, YSize)
pixels := make([]uint8, XSize*YSize)
for i := range picture {
picture[i], pixels = pixels[:XSize], pixels[XSize:]
}
For detailed slice internals, see references/SLICES.md.
Normative: This is required per Go Wiki CodeReviewComments.
When declaring an empty slice, prefer:
var t []string
over:
t := []string{}
The former declares a nil slice, while the latter is non-nil but zero-length.
They are functionally equivalent—their len and cap are both zero—but the nil
slice is the preferred style.
Exception for JSON encoding: A nil slice encodes to null, while an empty
slice []string{} encodes to []. Use non-nil when you need a JSON array:
// nil slice → JSON null
var tags []string
json.Marshal(tags) // "null"
// empty slice → JSON array
tags := []string{}
json.Marshal(tags) // "[]"
Interface design: When designing interfaces, avoid making a distinction between a nil slice and a non-nil zero-length slice, as this can lead to subtle programming errors.
Maps associate keys with values. Keys must support equality (==).
var timeZone = map[string]int{
"UTC": 0*60*60,
"EST": -5*60*60,
"CST": -6*60*60,
}
offset := timeZone["EST"] // -18000
An absent key returns the zero value. Use the "comma ok" idiom to distinguish:
seconds, ok := timeZone[tz]
if !ok {
log.Println("unknown time zone:", tz)
}
// Or combined:
if seconds, ok := timeZone[tz]; ok {
return seconds
}
delete(timeZone, "PDT") // Safe even if key doesn't exist
Use map[T]bool:
attended := map[string]bool{"Ann": true, "Joe": true}
if attended[person] { // false if not in map
fmt.Println(person, "was at the meeting")
}
The fmt package provides rich formatted printing.
| Function | Output |
|----------|--------|
| Printf | Formatted to stdout |
| Sprintf | Returns formatted string |
| Fprintf | Formatted to io.Writer |
| Print/Println | Default format |
fmt.Printf("Hello %d\n", 23)
fmt.Println("Hello", 23)
s := fmt.Sprintf("Hello %d", 23)
%v prints any value with a reasonable default:
fmt.Printf("%v\n", timeZone)
// map[CST:-21600 EST:-18000 MST:-25200 PST:-28800 UTC:0]
For structs:
%v: values only%+v: with field names%#v: full Go syntaxtype T struct {
a int
b float64
c string
}
t := &T{7, -2.35, "abc\tdef"}
fmt.Printf("%v\n", t) // &{7 -2.35 abc def}
fmt.Printf("%+v\n", t) // &{a:7 b:-2.35 c:abc def}
fmt.Printf("%#v\n", t) // &main.T{a:7, b:-2.35, c:"abc\tdef"}
| Format | Purpose |
|--------|---------|
| %T | Type of value |
| %q | Quoted string |
| %x | Hex (strings, bytes, ints) |
Define String() string to control default formatting:
func (t *T) String() string {
return fmt.Sprintf("%d/%g/%q", t.a, t.b, t.c)
}
Warning: Don't call Sprintf with %s on the receiver—infinite recursion:
// Bad: infinite recursion
func (m MyString) String() string {
return fmt.Sprintf("MyString=%s", m)
}
// Good: convert to basic type
func (m MyString) String() string {
return fmt.Sprintf("MyString=%s", string(m))
}
Constants are created at compile time and can only be numbers, characters, strings, or booleans.
iota creates enumerated constants:
type ByteSize float64
const (
_ = iota // ignore first value (0)
KB ByteSize = 1 << (10 * iota)
MB
GB
TB
PB
EB
)
Combine with String() for automatic formatting:
func (b ByteSize) String() string {
switch {
case b >= EB:
return fmt.Sprintf("%.2fEB", b/EB)
case b >= PB:
return fmt.Sprintf("%.2fPB", b/PB)
// ... etc
}
return fmt.Sprintf("%.2fB", b)
}
Advisory: This is a best practice recommendation from Go Wiki CodeReviewComments.
To avoid unexpected aliasing, be careful when copying a struct from another
package. For example, bytes.Buffer contains a []byte slice. If you copy a
Buffer, the slice in the copy may alias the array in the original, causing
subsequent method calls to have surprising effects.
// Dangerous: copying a bytes.Buffer
var buf1 bytes.Buffer
buf1.WriteString("hello")
buf2 := buf1 // buf2's internal slice may alias buf1's array!
buf2.WriteString(" world") // May affect buf1 unexpectedly
General rule: Do not copy a value of type T if its methods are associated
with the pointer type *T.
This applies to many types in the standard library and third-party packages:
bytes.Buffersync.Mutex, sync.WaitGroup, sync.Cond// Bad: copying a mutex
var mu sync.Mutex
mu2 := mu // Copying a mutex is almost always a bug
// Good: use pointers or embed carefully
type SafeCounter struct {
mu sync.Mutex
count int
}
// Pass by pointer, not by value
func increment(sc *SafeCounter) {
sc.mu.Lock()
sc.count++
sc.mu.Unlock()
}
| Topic | Key Point |
|-------|-----------|
| new(T) | Returns *T, zeroed |
| make(T) | Slices, maps, channels only; returns T, initialized |
| Arrays | Values, not references; size is part of type |
| Slices | Reference underlying array; use append |
| Maps | Key must support ==; use comma-ok for presence |
| Copying | Don't copy T if methods are on *T; beware aliasing |
| %v | Default format for any value |
| %+v | Struct with field names |
| %#v | Full Go syntax |
| iota | Enumerated constants |
development
Use when you have a spec or requirements for a multi-step task, before touching code
data-ai
Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands and confirming output before making any success claims; evidence before assertions always
tools
Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git worktrees with smart directory selection and safety verification
development
Use when implementing any feature or bugfix, before writing implementation code