bundled-skills/tdd/SKILL.md
Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.
npx skillsauth add FrancoStino/opencode-skills-antigravity tddInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use when this workflow matches the user request: Use this skill for its documented workflow.
Source: mattpocock/skills (MIT).
Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.
Good tests are integration-style: they exercise real code paths through public APIs. They describe what the system does, not how it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.
Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.
See tests.md for examples and mocking.md for mocking guidelines.
DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."
This produces crap tests:
Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.
WRONG (horizontal):
RED: test1, test2, test3, test4, test5
GREEN: impl1, impl2, impl3, impl4, impl5
RIGHT (vertical):
RED→GREEN: test1→impl1
RED→GREEN: test2→impl2
RED→GREEN: test3→impl3
...
When exploring the codebase, read CONTEXT.md (if it exists) so that test names and interface vocabulary match the project's domain language, and respect ADRs in the area you're touching.
Before writing any code:
/codebase-design skill for the vocabulary and the testability checksAsk: "What should the public interface look like? Which behaviors are most important to test?"
You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.
Write ONE test that confirms ONE thing about the system:
RED: Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes
This is your tracer bullet - proves the path works end-to-end.
For each remaining behavior:
RED: Write next test → fails
GREEN: Minimal code to pass → passes
Rules:
After all tests pass, look for refactor candidates:
Never refactor while RED. Get to GREEN first.
[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added
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