skills/cognitive-biases/SKILL.md
Apply cognitive bias knowledge to product design and decision-making. Use when designing user experiences, analyzing user behavior, improving conversions, or ensuring ethical design practices.
npx skillsauth add Chris-Maskey/opencode-config cognitive-biasesInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Understanding psychological patterns that influence human decision-making, first systematically studied by Kahneman and Tversky. Essential for creating user experiences that work with human psychology.
| Bias | What It Is | Application | |------|-----------|-------------| | Anchoring | First info becomes reference point | Show premium prices first | | Loss Aversion | Losses feel 2x stronger than gains | Frame as "losing" vs "missing" | | Availability | Overestimate what's easy to recall | Show success stories, social proof | | Confirmation | Seek info confirming beliefs | Personalize onboarding | | Planning Fallacy | Underestimate task duration | Give realistic time estimates | | Framing Effect | Presentation changes perception | Use positive framing | | Sunk Cost | Invest based on past costs | Highlight accumulated value | | Social Proof | Look to others for guidance | Show testimonials, usage stats | | Scarcity | Value rare things more | Use genuine limited offers |
| Topic | File | When to Use | |-------|------|-------------| | All 9 core biases | context/core-biases.md | Deep dive into each bias with examples | | Analysis framework | context/analysis-framework.md | Systematic analysis of user decisions | | Ethics & examples | context/examples-ethics.md | Real-world examples and dark patterns |
Before applying a bias, ask:
1. Is this helping the user? → STOP if NO
2. Would I be comfortable if exposed? → STOP if NO
3. Does this create long-term value? → STOP if NO
4. Would this work on an informed user?
→ YES (persuasion) / NO (manipulation)
Acquisition:
├── Social Proof → "Join 50,000+ users"
├── Anchoring → Show premium first
└── Scarcity → "Limited beta access"
Activation:
├── Commitment → Small first steps
├── Planning Fallacy → Realistic estimates
└── Loss Aversion → Show progress at risk
Retention:
├── Sunk Cost → "Your history, connections"
├── Confirmation → Personalized experience
└── Social Proof → "Your team uses this"
tools
Anti-patterns and mistakes to avoid as a product manager. Use when evaluating leadership behaviors, improving team dynamics, reflecting on management practices, or onboarding new product managers.
development
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
testing
Design effective CTAs using visual attention and gaze psychology principles. Use when designing landing pages, button hierarchies, conversion elements, or optimizing user attention flow through interfaces.
tools
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