skills/canvas-layout/SKILL.md
Re-layout existing Obsidian Canvas nodes using 6 spatial algorithms: grid (galleries, mood boards), dagre (flowcharts, org charts), radial (mind maps), force-directed (knowledge graphs), linear (timelines), and auto-detect. Preserves group membership, snaps to 20px grid, refits zones around content. Triggers on: canvas layout, re-layout canvas, arrange canvas, auto-layout, organize canvas, fix canvas layout, canvas grid, canvas dagre.
npx skillsauth add AgriciDaniel/claude-canvas canvas-layoutInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Read ../canvas/references/layout-algorithms.md for algorithm details and selection guide.
Read ../canvas/references/performance-guide.md for node limits.
/canvas list to show options).auto detection.python3 scripts/canvas_layout.py [canvas_path] [algorithm] [options]
python3 scripts/canvas_validate.py [canvas_path] to confirm valid output.When the user says /canvas layout auto or doesn't specify an algorithm, use the auto-detection in the script. It analyzes edge density, node types, and connection patterns.
For explicit requests, map user intent to algorithm:
| User says | Algorithm | Options |
|-----------|-----------|---------|
| "organize these images" | grid | --sort-by type |
| "make a grid" | grid | |
| "flowchart layout" | dagre | --direction TB |
| "left to right flow" | dagre | --direction LR |
| "mind map layout" | radial | |
| "expand from [node]" | radial | --center [node-id] |
| "untangle this" | force | |
| "spread out the nodes" | force | |
| "make a timeline" | linear | --axis horizontal |
| "vertical sequence" | linear | --axis vertical |
| "auto-layout" | auto | |
| "fix the layout" | auto | |
Pass algorithm-specific options to the script:
--columns N (override auto-detection), --sort-by type|size--direction TB|LR|BT|RL--center node-id (override auto-detection of hub node)--iterations N (default 100, reduce to 50 for 50+ nodes)--axis horizontal|verticalAdd --dry-run to preview without writing.
When a canvas has more than 30 nodes, dispatch the canvas-layout agent instead of running the script directly. The agent can:
.bak already exists, use .bak2, .bak3, etc.development
AI-orchestrated visual production for Obsidian Canvas. Create presentations, flowcharts, mood boards, knowledge graphs, galleries, storyboards, timelines, dashboards, and more with intelligent layout and AI-generated content. Claude acts as Creative Director — dispatching sub-agents for image generation, SVG diagrams, GIF creation, and spatial layout. Supports 12 template archetypes, 6 layout algorithms, and Advanced Canvas presentation mode. Triggers on: /canvas, create canvas, build canvas, make a presentation, visual board, mood board, flowchart canvas, storyboard, canvas from template, lay out canvas, export canvas, canvas layout, canvas generate, add to canvas, put this on the canvas, open canvas, canvas present, canvas template.
content-media
Browse and instantiate 12 canvas template archetypes: presentation, flowchart, mind-map, gallery, dashboard, storyboard, knowledge-graph, mood-board, timeline, comparison, kanban, project-brief. Each template generates a ready-to-use canvas with proper layout, zones, and placeholder content. Triggers on: canvas template, canvas template list, browse templates, canvas from template, use template, show archetypes.
tools
Build presentation-mode canvases for the Advanced Canvas plugin. Creates slide-deck canvases with 1200x675 group nodes connected by edges for arrow-key navigation. Supports title slides, content slides with images, full-text slides, and optional script annotation columns for video planning. Triggers on: canvas present, create presentation, build slide deck, canvas slides, make a presentation, presentation canvas, present from notes, slide deck canvas, canvas presentation.
development
Add content to existing Obsidian Canvas files. Supports all node types: images (with auto aspect ratio detection), text cards, PDFs, wiki notes, web links, Mermaid diagrams, SVGs, GIFs, AI-generated images via banana. Also adds zones (groups), edges between nodes, and imports recent banana images. Triggers on: canvas add, add to canvas, put on canvas, canvas zone, canvas connect, canvas from banana, add image to canvas, add text to canvas.